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Everything you need to know about third party widgets

At Playipp, we aim to provide a comprehensive and seamless experience for our users digital signage experience. To achieve this, we offer two distinct ways to connect Playipp with other services: direct integrations and third-party widgets. This article clarifies the difference between these two, outlining how they function within the Playipp environment and what you can expect from each.

 

Table of contents

What is the difference between Playipp integrations vs Third-Party Widgets?

What hardware specifications do use in our tests of Third-Party Widgets?

What is the difference between Playipp Integrations vs. Third-Party Widgets?

Please note that Playipp's software solution may include both integrations with third-party platforms and embedded third-party widgets.

  • Playipp Integrations: These are direct connections built and supported by Playipp, designed to enhance the functionality of our platform by working seamlessly with other systems.

    • These integrations move data through our database.
    • We are able to use cache, which helps if the screens goes offline.
    • Customers are able to change appearance of the widgets used within the Playipp environment.
    • We provide updates for both widgets and integrations.
  • Third-Party Widgets: These are external applications or content from other providers that may be displayed within our platform. While we strive to select reputable providers, Playipp does not fully control the functionality, content, or data privacy practices of these third-party widgets.

    • The entire widget or embed is provided from another vendor.
    • Usually a newer webbrowser is needed to display the widget since it is the signage screen or player that browse to the specific widget.
    • We are not able to cache or monitor the widget.
    • We are not able to provide updates.

Your use of third-party widgets is subject to the terms and conditions and privacy policies of the respective third-party providers. Playipp is not responsible for any issues, loss, or damages arising from your use of these widgets.

 

What hardware specifications do we use in our tests of Third-Party Widgets?

  • We use Playport 2 with a chrome 95 browser. Read more here.
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