Technical info
A collection of 10 articles
Technical information PLAYport
Function matrix
What is even a function matrix you wonder? Well, on this page we have listed our
most common screen types and which functions and features play best with
PLAYipp's software.
In this list, we have listed what different screens can and cannot do.
Click here to take a look at our function matrix.
The Sync process
The units are connected to the Internet when they fetch updates and media, but
they continue to show downloaded material even if the Internet connection is
temporarily unavailable.
Internet & downtime
The units are connected to the Internet when they fetch updates and media, but
they continue to show downloaded material even if the Internet connection is
temporarily unavailable.
Network
Wi-Fi: The Players support Wi-Fi encrypted with WPApsk, WPA2-psk (recommended)
and WEP. They also support unencrypted Wi-Fi.
Wired: For a more solid connection you are recommended to connect the Player to
a wired Internet connection
Proxy: The Players support using a proxy server. You just need to supply your
proxy information (URL and port number).
IP: The Player can use a static IP address or DHCP. For static IP – supply your
IP address (including netmask, gateway and at least one DNS server).
Encryption: All customer data is sent encrypted through HTTPS
Technical information
PLAYports runs a custom version of Android. The units are built from the ground
up around a secure Linux kernel, and all unnecessary network services are
removed.
The units never receive data via PUSH or similar services; rather they fetch all
data through HTTPS. This makes the system robust and secure. The built in
one-click-update function of the unit software ensures that the units are always
up to date with the latest security updates and PLAYipp software versions.
Servers
The PLAYipp servers are located in Gävle and Stockholm. Backup of customer data
is being made every 30 minutes. Even if the servers would suffer downtime, your
Players will continue to work as usual.
Ports
The Players use the following outbound TCP-ports to connect to our server:
80 – HTTP: To let the unit show web pages as media objects and to set the time.
443 – HTTPS: To contact the server and download information and media.
Port 80 and 443 must at least be open to the address span of: 192.165.76.0/24
and 192.165.77.0/24 (192.165.76.0 - 192.165.77.255)
Screens with support for PLAYipp signage
NOTE!
Not all screens support all features. Click on the link below to see a list of
what features each screen supports
PLAYipp function matrix
Below you can find a list with all of the compatible screens that support
PLAYin. If your screen is not listed below you can use one of our external media
players instead.
Supported PLAYin screens
Technical information Samsung SSSP4/5/6
Function matrix
What is even a function matrix you wonder? Well, on this page we have listed our
most common screen types and which functions and features play best with
PLAYipp's software.
In this list, we have listed what different screens can and cannot do.
Click here to take a look at our comparison matrix.
The Sync process
PLAYipp was created with two base concepts in mind, ease of use and security.
Since network security is often vital in the customer’s daily operations they
have to trust that PLAYipp doesn’t spread viruses or house any kind of security
risks. This must be ensured while the product is still easy to use and install.
To achieve these goals the following principle was instated:
A Player (unit) must never receive any kind of data, no exceptions.
The units fetch the data they need instead of having it pushed to them. This
ensures that PLAYipp can deliver a secure service without letting any
functionality suffer. To make this work, all units connect to the PLAYipp
server, where it (securely) receives all the information it needs; what should
be played, when it should play etc.
Internet & downtime
The units are connected to the Internet when they fetch updates and media, but
they continue to show downloaded material even if the Internet connection is
temporarily unavailable.
Network
Wi-Fi:The Players support Wi-Fi encrypted with WPApsk, WPA2-psk (recommended)
and WEP. They also support unencrypted Wi-Fi.
Wired: For a more solid connection you are recommended to connect the Player to
a wired Internet connection
Proxy: The Players support using a proxy server. You just need to supply your
proxy information (URL and port number).
IP: The Player can use a static IP address or DHCP. For static IP – supply your
IP address (including netmask, gateway and at least one DNS server).
Encryption: All customer data is sent encrypted through HTTPS
Technical information
PLAYin Samsung runs a custom version Samsung smart signage platform.
The units never receive data via PUSH or similar services; rather they fetch all
data through HTTPS. This makes the system robust and secure. The built in
one-click-update function of the unit software ensures that the units are always
up to date with the latest security updates and PLAYipp software versions.
Servers
The PLAYipp servers are located in Gävle and Stockholm. Backup of customer data
is being made every 30 minutes. Even if the servers would suffer downtime, your
Players will continue to work as usual.
Ports
The Players use the following outbound TCP-ports to connect to our server:
80 – HTTP: To let the unit show web pages as media objects and to set the time.
443 – HTTPS: To contact the server and download information and media.
Port 80 and 443 must at least be open to the address span of: 192.165.76.0/24
and 192.165.77.0/24 (192.165.76.0 - 192.165.77.255)
Technical information LG WebOs
Function matrix
What is even a function matrix you wonder? Well, on this page we have listed our
most common screen types and which functions and features play best with
PLAYipp's software.
In this list, we have listed what different screens can and cannot do.
Click here to take a look at our comparison matrix.
The Sync process
PLAYipp was created with two base concepts in mind, ease of use and security.
Since network security is often vital in the customer’s daily operations they
have to trust that PLAYipp doesn’t spread viruses or house any kind of security
risks. This must be ensured while the product is still easy to use and install.
To achieve these goals the following principle was instated:
A Player (unit) must never receive any kind of data, no exceptions.
The units fetch the data they need instead of having it pushed to them. This
ensures that PLAYipp can deliver a secure service without letting any
functionality suffer. To make this work, all units connect to the PLAYipp
server, where it (securely) receives all the information it needs; what should
be played, when it should play etc.
Internet & downtime
The units are connected to the Internet when they fetch updates and media, but
they continue to show downloaded material even if the Internet connection is
temporarily unavailable
Network
Wi-Fi: The Players support Wi-Fi encrypted with WPApsk, WPA2-psk (recommended)
and WEP. They also support unencrypted Wi-Fi.
Wired: For a more solid connection you are recommended to connect the Player to
a wired Internet connection
Proxy: The Players support using a proxy server. You just need to supply your
proxy information (URL and port number).
IP: The Player can use a static IP address or DHCP. For static IP – supply your
IP address (including netmask, gateway and at least one DNS server).
Encryption: All customer data is sent encrypted through HTTPS
Technical information
PLAYin LG runs a custom version LGs webos software.
The units never receive data via PUSH or similar services; rather they fetch all
data through HTTPS. This makes the system robust and secure. The built in
one-click-update function of the unit software ensures that the units are always
up to date with the latest security updates and PLAYipp software versions.
Servers
The PLAYipp servers are located in Gävle and Stockholm. Backup of customer data
is being made every 30 minutes. Even if the servers would suffer downtime, your
Players will continue to work as usual.
Ports
The Players use the following outbound TCP-ports to connect to our server:
80– HTTP: To let the unit show web pages as media objects and to set the time.
443– HTTPS: To contact the server and download information and media.
Port 80 and 443 must at least be open to the address span of: 192.165.76.0/24
and 192.165.77.0/24 (192.165.76.0 - 192.165.77.255)
Technical information PLAYin Philips
Function matrix
What is even a function matrix you wonder? Well, on this page we have listed our
most common screen types and which functions and features play best with
PLAYipp's software.
In this list, we have listed what different screens can and cannot do.
Click here to take a look at our comparison matrix.
Internet & downtime
The units are connected to the Internet when they fetch updates and media, but
they continue to show downloaded material even if the Internet connection is
temporarily unavailable.
Network
Wi-Fi: The Players support Wi-Fi encrypted with WPApsk, WPA2-psk (recommended)
and WEP. They also support unencrypted Wi-Fi.
Wired: For a more solid connection you are recommended to connect the Player to
a wired Internet connection
Proxy: The Players support using a proxy server. You just need to supply your
proxy information (URL and port number).
IP: The Player can use a static IP address or DHCP. For static IP – supply your
IP address (including netmask, gateway and at least one DNS server).
Encryption: All customer data is sent encrypted through HTTPS
Technical information
PLAYports runs a custom version of Android.
The units never receive data via PUSH or similar services; rather they fetch all
data through HTTPS. This makes the system robust and secure. The built in
one-click-update function of the unit software ensures that the units are always
up to date with the latest security updates and PLAYipp software versions.
Servrers
The PLAYipp servers are located in Gävle and Stockholm. Backup of customer data
is being made every 30 minutes. Even if the servers would suffer downtime, your
Players will continue to work as usual.
Ports
The Players use the following outbound TCP-ports to connect to our server:
80 – HTTP: To let the unit show web pages as media objects and to set the time.
443 – HTTPS: To contact the server and download information and media.
Port 80 and 443 must at least be open to the address span of: 192.165.76.0/24
and 192.165.77.0/24 (192.165.76.0 - 192.165.77.255)
Configuration of Network Samsung SSSP4/5/6
Configuration of Ethernet
1. Connect the network cable to the back of the screen.
A message will be displayed that you have connected a cable.
2. Click Yes when the screen asks you if you want to configure the network
Skärmen kommer att testa anslutningen om anslutningen fungerar eller ej.
3. Click OK
4. Back and press home and start URL Launcher
Configuration of Wifi
1. Click Home on the remote
2. Choose Networkstatus
3. Choose Network settings
4. Choose Wireless under Network type
5. Choose the network that you want to connect to
6. Enter a password if needed.
The Screen will test the connection and if everything is done correctly the
screen will be connected to the network.
7. Click OK
8. Back and press home and start URL Launcher
Configuration of Network LG WebOS 3.0
Configuration of Ethernet
1. Connect the network cable to the back of the screen.
A message will be displayed that you have connected a cable.
Configuration of Wifi
1. Click Settings on the remote
2. Choose All settings
3. Choose Network
4. Choose Wi-Fi Connection.
5. Choose the network that you want to connect to
6. Enter a password if needed.
7. Go back once.
A Status message will appear if the player is successfully connected to the
internet.
8. Exit the menus with the back button.
Configuration of Network LG WebOS 3.0+
Configuration of Ethernet
1. Connect the network cable to the back of the screen.
A message will be displayed that you have connected a cable.
Configuration of Wifi
1. Click Settings on the remote
2. Choose General
3. Choose Network
4. Choose Wi-Fi Connection.
5. Choose the network that you want to connect to
6. Enter a password if needed.
7. Go back once.
A Status message will appear if the player is successfully connected to the
internet.
8. Exit the menus with the back button.
Configuration of Network PLAYport HD
Wired connection (Ethernet)
NOTE! If Wi-Fi is activated Ethernet will be turned of on the media player.
1. Connect the Ethernet cable to the PLAYport
2. Start the media player.
If the media player displays 3 green circles when it starts.
If 3 green circles shows the media player have connection to PLAYipps
servers.
3. If the media player don't have connect after this you need to troubleshoot
your connection.
read our article about troubleshooting here: PLAYport - Troubleshooting your
network
4. An activation code will be visible or it will start to sync if the unit
is already activated.
Read the article about Activation code for information about how you
activate the unit with a activation code.
Wireless connection (Wi-Fi)
Wi-Fi needs to be configured on every PLAYport and is easily done with a
keyboard
1. Enter the network manager by connecting a keyboard and pressing F2.
Verify that the wifi name (SSID) hasn't changed.
Verify that the correct SSID and password is configured correctly.
Exit the menu by pressing ESC or save with F5
2. Enable Wireless
3. Choose the Wi-Fi network that you want to connect to.
4. Fill in a password if it is needed
5. Press F5 to restart the PLAYport
If 3 green circles appears on the screen when it starts up in Health Status,
the media player's network have connection to our servers
6. If the media player don't have connect after this you need to troubleshoot
your connection.
read our article about troubleshooting here: Link
7. An activation code will be visible or it will start to sync if the unit
is already activated.
Read the article about Activation code for information about how you
activate the unit with a activation code.
Configuration of Network Philips
Configuration of Ethernet
If no wifi is connected the screen will connect to Ethernet automatically
1. Press Home + 1888 fast on the remote. You may need to pull out the IR
receiver on the backside of the monitor.
2. Chose network
3. Chose Ethernet.
4. Verify that Ethernet is enabled. When it is enabled the screen will connect
if there is no additional network configuration needed as static
ip-addresses or such.
5. Press the back button 3 times.
Configuration of Wifi
1. Press Home + 1888 fast on the remote. (You may need to pull out the IR
receiver on the side of the tv)
2. Chose Network
3. Chose Wi-Fi
4. Chose the network that you want to connect to and press OK
5. Enter a password if needed
6. If the correct password is entered The status if the connection shall be
"connected".
7. Press the back button 3 times.